Jails

mayors by default can set a list of Outlaws. Outlaws are set using  Outlaws can be any player and do not have to be in a town or nation.

If the newly-minted outlaw is a member of your town they will be kicked. Towns that have themselves set to Open-status (anyone can join using the  command,) can use the outlaw list to prevent these players from joining their town freely. Players cannot spawn to public towns which consider them outlaws.

Players that enter into a town where they are considered to be an outlaw will see a warning-title-message informing them. If a player is online and they are made into an Outlaw they will see a message in chat.

A town member can view their town's outlaw list using. Anyone can view any town's outlawlist using

Jail Plots
Jail plots are designated with.

Players can become jailed if:


 * The player's mayor/sheriffs send them to jail using the  command.
 * An attacker who attacks a town which considers him an Enemy (Nation-relationship) dies in that Town. He is sent to the first available Jail plot of the defending town.
 * An attacker who attacks a town which considers him an Outlaw dies in that Town by a player with the town rank of sheriff He is sent to the first available Jail plot of the defending town.

Jailed players become unjailed if:


 * they leave their town and become a nomad,
 * the mayor/sheriff unjails them,
 * the player pays a bail amount to the town which jailed them, (using: )
 * they manage to escape the jail plot and the town and get into Wilderness.

In addition:


 * Jailed players cannot teleport.
 * Jailed players cannot use Ender Pearls unless enabled in the config.
 * Jailed players who die are sent back to their prescribed jail plot.
 * Jailed players do not give monetary payouts when they are killed.
 * Jailed players show their jailed status in the  screen, along with the town they are jailed in.